Chess mistakes by rating

The most common mistakes at 1200 and up

We analyzed the latest 1,712 games of 176 Chess.com players rated 1200 and up with the Stockfish engine. Here is what goes wrong most often for them, how often, and what it usually costs.

Data from 176 players' games, updated 2026-11-14. A player's rating is the middle of their ratings across those games.

1. Fork Miss

You had a fork available that would have won material, but played a different move instead.

93%of these players did this at least once in their last 10 games
1.3times per 100 of their moves
1.7pawns it usually cost

What it looks like, with a real position, and how to fix it

2. Fork Exposed

Your pieces were left on squares where the opponent could fork two at once, winning material.

92%of these players did this at least once in their last 10 games
0.9times per 100 of their moves
2.4pawns it usually cost

What it looks like, with a real position, and how to fix it

3. Hanging Pieces

You left a piece completely undefended, and the opponent could capture it for free.

83%of these players did this at least once in their last 10 games
0.8times per 100 of their moves
4.9pawns it usually cost

What it looks like, with a real position, and how to fix it

4. Rook Activation - Passive Rook

Your rook sat on a closed or blocked file throughout the game, contributing nothing.

89%of these players did this at least once in their last 10 games
0.7times per 100 of their moves
0.8pawns it usually cost

What it looks like, with a real position, and how to fix it

5. Tactics - Missed Material Win

You could have won material here but missed it.

85%of these players did this at least once in their last 10 games
0.6times per 100 of their moves
1.9pawns it usually cost

6. Mate Threat Missed

Your move allowed a forced checkmate that a different move would have stopped.

71%of these players did this at least once in their last 10 games
0.6times per 100 of their moves
10.0pawns it usually cost

How these numbers are made

Every player here has run a Blackbox Chess report. Each month we take their newest games from the last 60 days on Chess.com, up to 10, and run them through Stockfish with the same rules our reports use today, so every band is measured the same way. "Per 100 of their moves" counts only the player's own moves. A rating band needs at least 100 players before we publish it. How we check games.

Averages describe a group, not you. See which of these show up in your own games: your first 10 games are free, with no account.

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